12255
"------------- Deadlight Director's Cut (Steam Version) -------------"
FF0000
1
12256
"------------- See Table Extras for detailed instructions"
FF0000
1
12251
"Camera [Page Dn] (AOB, must set FOV first)"
Auto Assembler Script
[ENABLE]
aobscan(aobCamera, 00 00 ?? 42 ?? ?? ?? 3F 8F AA AA 3F 00)
label(_aobCamera)
registersymbol(_aobCamera)
aobCamera:
_aobCamera:
[DISABLE]
unregistersymbol(_aobCamera)
Toggle Activation
34
0
12252
"base camera structure"
Float
_aobCamera
11819
"X [Numpad 4,6]"
Float
_aobCamera+1B4
Decrease Value
100
5
0
Increase Value
102
5
1
Increase Value
17
102
50
2
Decrease Value
17
100
50
3
Increase Value
18
102
1
4
Decrease Value
18
100
1
5
11818
"Y [Numpad 2,8]"
Float
_aobCamera+1B8
Increase Value
104
5
0
Decrease Value
98
5
1
Increase Value
17
104
50
2
Decrease Value
17
98
50
3
Increase Value
18
104
1
4
Decrease Value
18
98
1
5
11817
"Z [Numpad 3,9]"
Float
_aobCamera+1Bc
Increase Value
105
5
0
Decrease Value
99
5
1
Increase Value
17
105
40
2
Decrease Value
17
99
40
3
Increase Value
18
105
1
4
Decrease Value
18
99
1
5
11825
"Y Rotation [arrow keys]"
4 Bytes
_aobCamera+1c0
Increase Value
38
1000
0
Decrease Value
40
1000
1
Increase Value
17
38
5000
4
Decrease Value
17
40
5000
5
Increase Value
18
38
100
2
Decrease Value
18
40
100
3
11826
"X Rotation [arrow keys]"
4 Bytes
_aobCamera+1c4
Increase Value
39
1000
2
Decrease Value
37
1000
3
Increase Value
17
39
5000
4
Decrease Value
17
37
5000
5
Increase Value
18
39
100
0
Decrease Value
18
37
100
1
11827
"Tilt [-,=]"
4 Bytes
_aobCamera+1c8
Increase Value
189
250
0
Decrease Value
187
250
1
Set Value
18
187
0
2
11829
"FOV [KP_Minus, KP_Plus]"
Float
_aobCamera
Decrease Value
109
2
0
Increase Value
107
2
1
12253
"No description"
1
Array of byte
13
7FFF655B454
12254
"No description"
1
Array of byte
13
7FFF9E41F54
Code :mov eax,[r8] - fov
13F227A3E
LOTDGame.exe
B7A3E
83
FA
01
75
07
41
8B
00
41
89
02
C3
8B
Code :mov [r10],eax
13F227A41
LOTDGame.exe
B7A41
75
07
41
8B
00
41
89
02
C3
8B
41
6C
49
Code :mov rax,[rdx+rcx] - x
63EBBFAF
MSVCR100.dll
3BFAF
C1
E9
03
74
14
48
8B
04
0A
48
89
01
48
83
Code :mov rax,[rdx+rcx]
63EBC154
MSVCR100.dll
3C154
14
48
83
E9
08
48
8B
04
0A
49
FF
C9
48
89
Code :mov [rcx],rax
63EBC15B
MSVCR100.dll
3C15B
04
0A
49
FF
C9
48
89
01
75
F0
49
83
E0
For Camera script to work you will need to add, and use, the FOV keybinds to ..\Documents\my games\UnrealEngine3\LOTDGame\Config\LOTDInput.ini under the [LOTDGame.LOTDPlayerInput] section like below.
Bindings=(Name="F1",Command="ToggleHud",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
Bindings=(Name="F2",Command="FOV 70",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
Bindings=(Name="F2",Command="FOV 0",Control=False,Shift=False,Alt=True,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
Bindings=(Name="F3",Command="FOV 45",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)